WebFeb 28, 2024 · Medieval Dynasty: All Cave Locations. By Hodey Johns. Updated Feb 28, 2024. Packing with resources for the endgame, there are only five caves in the entire game. Players who want to set up a close ... WebThis page is about Non-Playable Characters. For Main Character, see Main Character. Non-Playable Characters or NPCs are all characters in the game other than the player. They are categorized into townspeople, newcomers and villagers. Every NPC has a specific "personality" type that affects their interactions with the player. Townspeople are NPCs …
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WebApr 4, 2024 · About npc max age, maybe average lifespan is 60 as the player dies around this age... but I'm not sure. That is correct, starting at the age of 60, Racimir and any NPC inhabitant will die at random age. As for villagers it was temporary made to lived longer. #2. staargh Apr 4, 2024 @ 8:16am. Originally posted by Random Zero Gravity: Originally ... WebOct 8, 2024 · Medieval Dynasty: Villager Mood And Approval Guide. By Hodey Johns. Published Oct 8, 2024. Gamers who have dreams of ruling with an iron fist may want to put those plans on hold. That is unless ... pond murky
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WebPretty much every action by you or your villagers will generate some small amount of tech exp. Villagers don't generate as.much as you do, but it is completely passive so that's nice. Building tech generally goes pretty quickly since it … WebJun 19, 2024 · A new roadmap update introduces market stalls to Medieval Dynasty. They do not just look good, they are also very useful. This Tiny Tutorial shows you how yo... Mood is a parameter that tells the player's settlement villagers' happiness level from 100% to -100%. The better the mood villagers have, the better their productivity will be. There are several elements that increases or decreases it. If the mood is in its lowest point, the villager will leave due to discomfort and the … See more Food and water or other drinks will keep the villagers content, without them their mood will start to decrease. Villagers will only start to eat and … See more Getting married will increase the villagers' mood by +10%, and each child will increase mood by a further +5%. See more Villagers need wood to warm their houses and without it their mood will start to decrease. Firewood is the main source of wood for them, but if it's not available they will start to first use sticks, then logs and then planks. All these … See more The player's status with the King can affect the mood. It's neutral when the player has not accepted any Challenges from the Herald, but e.g. if the player completes a good … See more pond mowers